X-Git-Url: http://git.piffa.net/web?a=blobdiff_plain;f=basic%2Fblinks%2Fblink_1_variabili%2Fblink_1_variabili.ino;h=86a1171fcc9fbb45fa53ef26c1ed485431025ce4;hb=51f324396aad33efa1b0218ffee334a1f7d7c084;hp=7a5a46a2f9dc9c8328c49753bdffd3c9295cc443;hpb=f7cdba7df419dcde095f911daa92deb9dcd283ec;p=sketchbook_andrea diff --git a/basic/blinks/blink_1_variabili/blink_1_variabili.ino b/basic/blinks/blink_1_variabili/blink_1_variabili.ino index 7a5a46a..86a1171 100644 --- a/basic/blinks/blink_1_variabili/blink_1_variabili.ino +++ b/basic/blinks/blink_1_variabili/blink_1_variabili.ino @@ -6,38 +6,33 @@ Accensione e spegnimanto di un LED utilizzando variabili per impostare la velocita' del lampeggio. - Turns on an LED on for one second, then off for one second, repeatedly. - - This example code is in the public domain. */ // ////////////// // Dichiarazione variabili -// Pin 13 has an LED connected on most Arduino boards. -// give it a name: +// Pin 13 ha un LED preconfigurato su molte schede Arduino int led = 13; int breve = 200; // Variabile richiambile nel corso dell'esecuzione int lunga = 1000; // ///////////////// -// Setup: eseguita una volta sola +// Setup: eseguita una volta sola all'accensione della scheda void setup() { - // initialize the digital pin as an output. + // Inizializziamo il PIN 13 come OUTPUT pinMode(led, OUTPUT); } // /////////////// -// loop -// the loop routine runs over and over again forever: +// loop: Le istruzioni vengono eseguite all'infinito void loop() { digitalWrite(led, HIGH); // turn the LED on (HIGH is the voltage level) delay(breve); // wait for a second digitalWrite(led, LOW); // turn the LED off by making the voltage LOW delay(breve); // wait for a second - digitalWrite(red, HIGH); // turn the LED on (HIGH is the voltage level) + digitalWrite(led, HIGH); // turn the LED on (HIGH is the voltage level) delay(lunga); // wait for a second - digitalWrite(red, LOW); // turn the LED off by making the voltage LOW + digitalWrite(led, LOW); // turn the LED off by making the voltage LOW delay(lunga); }