FSM ******* Risorse utili per le Macchine a stati. In questi esercizi vengono presentati alcuni paradigmi di base per la creazione di macchine a stato con Arduino. Vengono proposti esempi con FSM singole e FSM doppie concorrenti, per altri esempi pratici con semplici cicli IF, gestione degli eventi esterni / interni si puo' guardare anche il codice del progetto "Luci per Aerei RC": - http://aerei.piffa.net/repo/esempi/base_th_3stati/base_th_3stati.ino - http://aerei.piffa.net/esempi/2017/02/15/throttle-fsm.html - http://aerei.piffa.net/esempi/2017/02/20/alettoni-fsm.html - http://aerei.piffa.net/repo/aerei/ Tutorials =========== * https://www.sparkfun.com/news/1801 * http://digitaldiy.io/articles/mcu-programming/general-programming/500-finite-state-+machines#.VT0r1s90yh3 * http://www.gammon.com.au/forum/?id=12316 * https://github.com/JChristensen/Button/blob/master/Examples/LongPress/LongPress.pde * http://www.thebox.myzen.co.uk/Tutorial/State_Machine.html Teoria ======== * https://en.wikipedia.org/wiki/Finite-state_machine * https://en.wikipedia.org/wiki/State_diagram * http://www.edn.com/design/systems-design/4416049/State-machines-ease-programming-microcontrollers * https://en.wikipedia.org/wiki/Nondeterministic_finite_automaton * https://en.wikipedia.org/wiki/Deterministic_finite_automaton#Complete_and_incomplete * http://43oh.com/2017/02/how-to-implement-finite-state-machines-using-energia/ * http://aigamedev.com/open/article/hierarchical-or-nested-fsm/ Elementi ============ * http://playground.arduino.cc/Code/Enum * https://www.arduino.cc/en/Reference/SwitchCase * https://learn.adafruit.com/multi-tasking-the-arduino-part-1